Welcome to KLACK!. KLACK! is a game consisting of four spheres, a
rotating pointer, time and score counters and just one key per player. Read
more for details.
News
2002-02-06 This is the birth of our new webpage design. It undos the bad
screen usage of the old version by using different files for different
languages.
By the way, since Jerry joined in we are planning a rewrite using SDL, so stay
tuned.
The Game
Ok, let's start with a screenshot and then get to the rules one by
one:
- Center of the game are the spheres. You can accelerate yours by
pressing your key.
The player keys are: Tab, Space, Keypad-Plus and Mouse
Whenever a sphere collides with another, points may be awarded or
removed from the player's score.
- You will notice the pointer in the lower right of the window. It shows
the direction of the actual acceleration.
- In the lower left, all player scores are shown.
- Right beneath the scoreboard, a timer is showing the seconds
left until the game ends.
- Between the timer and the direction pointer is a small diagram
showing the rules for awarding points. Everyone starts with zero
points and nobody can get less than zero points. In the diagram, a green
arrow means that a point is awarded, and a red arrow means a point is
removed. A black arrow means the points are carried over. By now, we
have two game modi:

- Shuffle: The original game. You control (more or less) the
green sphere, and try to let the yellow sphere hit the blue
sphere while avoiding the red sphere. Fair enough, hu?

- Cascade: This Four-Player-game is quite easy to explain:
Bump into your right neighbor, but don't get hit by the left.
Naturally, the leftmost player has to fear the rightmost.
|
![[KLACK Screenshot]](scr.jpg) Showing the game screen
(Click for detail) |
License
KLACK is released under terms of the
GNU General Public License.
This means, in short, you can freely copy, distribute and modify the game as
long as every part or modification you distribute is covered by the GNU GPL.
This ensures that KLACK stays free software.
Download and Installation
By now we can only provide you with the old version of the game. You can grab it
right here: klack.tgz (63197 bytes)
To install, just untar the package with tar xzvf klack.tgz; it will
create a subdirectory called klack. Enter this subdirectory and type make. This
will work on most *nix-based systems with X11. If it does not work, wait for the
rewrite.
Caution: Be warned that this version is unsupported now.
Known Bugs
- Spheres may bump into or even through each other. I now have the
outlines of an improved algorithm that does vector clipping.
- After a cascade game only player 1's score is shown.
- The manpage is incomplete and needs translation.
The Team
Momentarily, the so-called Team consists of two members,

last modified:
2002-02-06 by
Andre